Level 78

Description
Level 78 is a very long vertically and infinite horizontally. This level is a shifting world or level, the shifts happen gradually and are almost unnoticed by the human eye until the change is about half way done. When the change is done there will another change after another change, we call these "Shifts" (when done) areas. Remember: You can always return to areas you have recently exited by turning back and walking through the shifts again.


 * -|Area One=

Area One resembles almost the exact same properties of Level 10, a grass field. The only major difference is the road that goes in a vertical line for the whole area, there are some cars that may be functional and take a unknown fuel source.


 * -|First Shift=

For the first shift you will see houses on fire or even destroyed. There is also some parts of destroyed road or road signs. On very rare occasion you will encounter a burning or destroyed office building. Shifts in this level may have no relation to each other.


 * -|Area Two=

Area two is vertically 12 miles long. This area is a city being in the middle of its end and is unknown the cause of this destruction. The structures found here are: Middle class suburban houses, apartment complexes, gas stations, road signs, villas, office buildings, malls, park fountains, street lights, schools, colleges, and restaurants. This is one of the most dangerous areas in this level. Make sure to watch out for falling debris and fire. Some things in this area may explode so be careful. You can find Almond Water and some regular food found in The Frontrooms in gas stations all of which are safe to consume. There are no entities in this area the city is what you're running from. The city when fully destroyed will "regenerate" and all buildings will be on fire.


 * -|Second Shift=

The second shift will slowly remove the amount of buildings that you see as you progress in this shift. Instead of buildings you will see some rides found at theme parks which may or may not be functional.


 * -|Area Three=

Area three is a functional theme park with no known name, but is nicknamed "Ghost Park" because of the lack of life. There is no one there besides you and other wanders. This area vertically is 23 miles long. There are many rides here such as; Teacups,Flying Swings, Drop Towers, River Rafts, Long Fumes, Swan Boats, The Twister, and lots more. There is also some rollercoasters with names such as: The Kraken, Whiplash, BOLT, and more. You can find Entities roaming the paths of this park. I said there was no one here but you and others not you and and others and nothing else. These Entities are: Deathmoths, and Stalkers. There are some shops/gift shops you can find and gather food an other resources from. All rides in this area are functional and will start when 1 or more living beings are in the seat(s), if you see a ride operating without someone in it run away from the ride.

The third shift isn't really a shift its more of an exit to the park. After traveling about 27.9 miles the paths of the part will all intersect and the rest of the path will lead to a cave with a sign saying "Come back soon!" in bubble text.
 * -|Third Shift=


 * -|Area Four=

The fourth area you will enter is a mine shaft in a mountain, or at least we think it's a mountain. This mine shaft only goes on for about 6 miles and the best strategy is too just keep walking straight until you can't anymore and turn right for some reason every intersection has a left and right option. If you repeat this process you will eventually get out get out of the mine shaft. There are no useful resources in this area. The entities in this area are: Smilers, Death Moths, Insanities, Partygoers, and Dullers.

The final shift is the the second most calm part of Level 78, it is a lighted hallway that fades from black to grey and then onto the Final Area.
 * -|Final Shift=


 * -|Area "Finale"=

This is the final area of Level 78 and vertically is 30 miles long. It is just a white, lighted hallway and is the most calming part of this level. At the end of this hallway is a backpack full of any object you could find in the Backrooms, I will clarify that you don't get all objects but you can get some of the many objects in the Backrooms inside the backpack. At the end of the Hallway is the exit which leads to the next level.

That Peanut Smell ZONE

 * Friendly
 * Open to trade
 * Has a peanut smell when approaching
 * Making Town in Area Three
 * Attempting to find the cause of destruction Area 2
 * Open for more members
 * 90 civilians
 * 20 military units
 * Governed by Peanut Inc. TM

Entrances

 * Enter from Level 77

Exits

 * Go to the end of the hallway to go to Level 79