The RedRooms

Description
The RedRooms,have the exact same appearance as Level 0, it contains the same humbuzz, along with the damp carpet and reded wallpaper. When a human enters this level, they will be surrounded by a red mist that blocks anything that is 5 meters infront of the wanderer to be seen.

If 2 wanderers are near each other, neither mist will override the other, it is unknown why this happens.

The damp carpet has been examined, and the liquid appears to be a mix of human blood, Partygoer vomit, and Liquid Pain, it is unknow how these liquids got here, so it is advised to wear boots when in this level. Sightings of Mold have been reported, but it is not confirmed, this level also containes a ventilation system, and in some rooms rarely a wooden box with a radio playing distorted noises can be found, behind the box will be a vent

Colonies and Outposts
[Due to the nature and size of this level a colonie or outpost is possible]

Entrances and exits
Entrances: Exits:
 * Go to the red corridor in Level 0
 * Return to the red corridor from which you entered the RedRooms