Level 161

= Description: = Level 161 appears to be "Earth". It holds many locations and entrances to different levels, as well as many unique monsters. Due to the many entrances to different levels discovered, it is believed you can enter every level from here. This is unconfirmed. Level 161 has a "Day and night cycle" that is approximate to exactly when day and night is inside level 158. Since there is not many things too say other than it looks like the Earth equivalent in the backrooms. There are three parts to level 161. The city, The country, and The ocean. One person claims to have found The Thing On Level 7 in the ocean but that is unconfirmed. A wanderer claimed they tamed a Pigeon there, this is, however, unconfirmed. = Colonies or outposts =

Outlanders
The Outlanders are a large group of people who have gotten trapped in here after exiting level 158 and level 11. They offer you if you want to join their group. Saying "Yes" will result in them giving you protective equipment, almond water, food, and sleep. If you explore enough for them, they will allow you to become an Explorer Associate. The Explorer   Associates can explore and colonize other levels. Saying "No" to their offer will result in them kindly taking your answer and they will give you much almond water, food, a sleeping bag, and some protective weapons. They will allow you to stay however long you want without kicking you out or anything, but you will not be allowed to enter any of their buildings or they will shoot you and throw you into the ocean of level 161.

Boarestirs
The Boarestirs are a group of people who do not take orders to join their group. Asking if you can join their group will make them shoot you down, stab you, or drown you in the ocean. People in their group who do not follow their leaders commands will be kicked out into the ocean or drowned to death in the ocean. They also attempt to wipe out the Outlanders and take over level 161. Its best to continue journeying if you happen to stumble across a Boarestir. = Entrances and Exits: =

Entrances:
Exit level 158 through an "exit" door to end up here.

Wander around level 11.

Wander around level 985.

Land here after the 5th event in level 92.

Exit level 8 through an opening to end up on the beach here or in level 7.

Wander around level 9.

Swim to a shore in level 7 to end up here or in level 100.

Wander around in level 100.

Dream about this level in level 4.

Exit through a door in level 5 to end up at the entrance to a hotel.

Find a zebra crossing in level 170.

Going into a exit door in a level 160.

Exits:
Wander around the beach to enter level 100.

Enter a hotel to enter level 5.

Enter a building labeled "Middle School" To enter level 158.

Entering a orange building to enter level 160.

Trip on a rock to enter level 162.

Wander around to enter level 11.

Wander around the Country area to enter level 9.

Look in the sky for 6 and a half hours to enter level 24.

Walk into the beach to enter level 7.

Dream about level 54 to enter level 54.

Walk up a stair scaffolding to enter level 92.

Enter a random house at night to enter level 93.

Enter an abandoned bar to enter level 94.

Enter a building labeled in neon lights "Hospital" to enter level 109.

Enter a trapdoor to enter level 1202. However, since this isn't successfully entering cluster II, you will evaporate with 1 hour of entering cluster II.

Take a airplane that leads to destination (earth2) or swim in the ocean for 35 minutes to end up in Level 985

Make the water red to enter Level Pain.