Level 275

Level 275 is the 276th Level of the Backrooms.

Description
Level 275 is an infinite maze of white walls and red carpets with rooms on each side. Your typical starting place is usually a hallway. The lights in this level rarely flicker and go out. Any hallway is almost completely devoid of entities, please note that entities usually reside in rooms but sometimes they can walk out in open areas. The main danger of this level is the wide area's rooms, some rooms are infested with entities, most of which are hostile. These entities consist of: Hounds, Clumps, Skin-Stealers, Bursters, Deathmoths, Gossip Beacons, child Facelings, Headcrabs, and rarely Smilers. Whenever you try to settle in a room, always put an ear on the door, you don't know what lies ahead. Mold, specifically dark green Mold is the only entity that inhabits outside of the rooms, although it is also rare. Rooms in this level are empty, while others are full with items, some are useless, while others are useful. PCs are present in one of those rooms, and they have access to the Internet. If you see blood coming out of a room, DON'T EVEN DARE ENTERING IT, IT IS ALWAYS A TRAP.

Camp Mcleod
''Come on in! This is me, Walter Mcleod, I'm the leader of Camp Mcleod. Yes, the camp is named after me! Who are we? Well, we are a group of 12: basically 7 boys and 5 girls. We'll love to let you stay, although we only have beds for four. We also have a very powerful computer that can access the internet. Our Internet speed is not that fast, but it's still good in our current quality standards.''

''We'd like to inform you that we also have food, this B.N.T.G. organization that lives just around the corner restocks our food every few days. Come, we have perfect sausages, come and try them! We can also watch TV together, although several VHS cassettes are broken. Laundry baskets contain all our clothes and some supplies. Where can you find us? Well, if you see a door with my name in it, you will be here!''

Come visit us one day and maybe even join us!

B.N.T.G. Outpost Night Owls

 * 35 members
 * Will not accept members, are however open to trade and friendly, but hostile if necessary
 * Will help any colony

Assorted Camps
Several people have resided themselves in rooms. Most of these camps are usually friendly, but some are hostile or abandoned.

Entrances
To enter, finding a wooden door surrounded by a white wall in Level 0, Level 1, Level 4, The Electroscape, or Level 13 will send you here. No-clipping through a flickering light in Level 0.1 will also send you here.

Exits
Walking through a wide room next to a hallway will send you to Level 188, the level can be seen through this area. Walking through a wide corridor although with the halls and floor being made of gray concrete will instead send you to Level 276. No-clipping through the red carpet will send you to the RedRooms.