Level 0.2.3

Level 0.2.3 is a sub-level located between Level 0, Level 4, Level 0.2, and Level 0.3.

Description
Level 0.2.3 is a sublevel of level 0 which is the first level in the backrooms. The level resembles an empty structure similar to level 4, level 0.2, level 0.3, and level 0 but much colder and unnerving. The walls are made of an unknown material, while the floor is covered with comfortable carpet that some wanderers just can't leave. The temperature is around 15°C so it's best to wear warm clothing so you can withstand the temperature, you can sometimes find frozen almond water or cold almond water which functions normally but colder. In some rooms the temperature can be freezing cold to the point of your blood freezing and eventually dying, but that's not the only "hazard" in the level. You can occasionally see camouflaged "bear traps" that can chop your leg off with ease, this however is rare and your chances of seeing such things is unlikely. There is also an entity that is unknown to wanderers, most people who have seen it never came back. The M.E.G has gathered a small amount of information from random notes on the level presumably from the wanderers that has gone missing shortly after. The notes contain some information about this Entity, but no description on how it looks. You can rarely hear sudden roars in the level, presumably coming from the entity.

The Entity on Level 0.2.3
The Entity has many nicknames from wanderers who have survived such as "The Freezing Mist" or "The Cold Man". Currently, there is no clear evidence on how the entity looks like, but some have speculated that it looks like a tall, thin, bipedal creature with a messed up face. It is theorized that the closer it gets to you the colder your surroundings become. The M.E.G is currently planning on experimenting and possibly terminating the creature.

M.E.G. Base Hunters

 * Consists of 30 active people
 * Not open to trade, but friendly to outsiders
 * Tries to capture or even terminate the entity

Assorted Camps
Small groups inhabit several areas of the level and are very hard to find.

Entrances
Find a colder area in level 0, 0.2, 0.3 or level 2. The temperature will rise up freezing you no matter what you are wearing, this will send you to this level. No-clipping into any pillars in Level 0.2 or 0.3 will send you here. Walking through glitchy walls in the offices inside Level 3 has a common chance of leading here, while some doors in Level 4, Level 0.2, and Level 0.3 can take you here.

Exits
Blue doors lead back to Level 0.3, while no-clipping through a glitchy wall leads to Level 1.3. No-clipping through refrigerators lead to Level 4.