Level 28

Description
Level 28, also known as "Plumbing Problem" is a series of flooded rooms with bright lighting and little to no windows. The very moment that you enter this level, a hatch full of water opens which results in rapid flooding. Oddly enough, the water never runs out and somehow manages to phase through anything put in front of it, making it impossible to stop. You'll notice the water gradually rises, as it would normally. After a while, it's likely you'll find a TV screen. These screens will not last long, as the water will destroy it, but if you manage to find one you'll be presented with a countdown, lasting for 5 hours. When the countdown ends, The Plumber will materialize in a random location in the level, though is the only creature in the level, which gives the level a Class 1 classification. There has never been a single documented survival after the ending of the countdown. The main goal of this level is to reach the top, where you will find a shop. All of the objects in the shop cannot be picked up for unknown reasons, and they are not actually considered objects because of this. Upon exiting the shop, it will begin raining. Making contact with the rain will take you to Level 29.

Colonies and Outposts
Due to Level 28's unforgiving and harsh nature, colonies and outposts cannot be established.

Entities
The Plumber

Objects
There are no known objects in this level.

Entrances
The only known way to enter this level is by no-clipping.

Exits
The only known way to exit this level is by reaching the top and making contact with the rain, which will take you to Level 29