Level 9

Level 9 is the 10th Level of the Backrooms.

Description
Level 9 is an infinite suburban area in midnight. This Level has the same darkness similar to that of Level 6, but not as dangerous. The houses vary in design and size, and each are completely different. Although there are reports of spotting two houses near each other that are exactly the same.

The houses of Level 9 appear to be furnished and fairly new, although there is no power source for the lighting systems to function. Some houses have a chance of being completely empty. Many useful objects can be found inside of these houses and areas similar to them. The furniture of these houses is what a person would expect for a normal house, such as sofas, televisions, beds, refrigerators, etc. The items that require a power source are not functional due to the missing requirement of a power source. Some of these houses have fully furnished yards at the back of the house. Another anomalous property of this Level is that you can find two houses weirdly clipped inside of each other when travelling too far, which is physically impossible.

The streets of Level 9 is the more dangerous area of the Level. The wet asphalt roads are unpainted, and are covered with leaves in some areas. The puddles in some spots of the roads indicates that the Level had once rained before. The stone sidewalks are normal, and don't seem to have any anomalous oddities. Any walkways that lead to grass fields will lead to Level 9.1, Wandering off the walkway into the fields will for some reason lead to Level 10. The street lamps are usually powered off, and are inactive, although some flicker off and on and are sometimes even powered. It is unknown where the power originates. Be aware of the foggy mist that can appear, due to the fog being the spawning mechanism for The Mangled.

Entities that can appear in Level 9 are Deathmoths, Smilers, Skin-Stealers, Jerry, Hounds, Transporters, Death Rats, Anethikas and many Insanities. Sightings of The Frayed and The Arachnids have been reported, but it seems that they have wandered into Level 9 from Level 8. Level 9 also includes some of its own special Entities, the most notable ones include The Neighborhood Watch, The Observer and The Mangled.

Colonies and Outposts
There are a few Groups that live and roam Level 9, as It is completely possible for Groups to be set up in Level 9 although this is a very dangerous task, and none have been recorded for this Entry at the moment.

Discovery
Level 9 was discovered when a post published by "u/Bart0nius" one of the members of the missing Explorers Group. After he and the rest of group fell through the floor on Level 8, He claimed to have been dreaming and claims that this Level doesn't exist. Although the claim was false, it is still unknown how the Explorers Group disappeared.

Entrances
To enter, falling through the floor randomly in Level 8 is the main method of entering Level 9 for most Wanderers. Crawling up the sewer grate in Level 34 will lead to Level 9. One of the many doors inside Level 92 can lead to Level 9 as well as other Levels.

Exits
To exit, following the arrow street signs will soon lead to Level 11 after one-hundred (100) to two-hundred (200) miles, although this will only be the case when following the signs. walkways that lead to grass fields will lead to either Level 9.1 or Level 10. Level 60 can be accessed by No-Clipping through the street floor in Level 9. Entering a house will have a chance to randomly transport you to Level 53. Following the electric powerlines has a chance to bring you to Level 113. An airport can be found while following the signs to Level 11. Enter the airport to be transported to Level 36.