Level 07.02.2020

''Ok, this is a weird level. the thing is, we write the survival difficulty. but at the very end of it, what we wrote just gets cut out and is replaced with the following template, even though its supposed to say p [REDACTED] , it's like some force is preventing it from being changed, so.. Well just leave it like that, I don't think we can do anything, we tried searching for another survival difficulty that fits this "level", well I cant really call it a level, its more of like a.. a whole entire clone of the Earth meant to be a purgatory for the damned!''  CLASS 3347RIF$""*$<££  ENJOY LIFE RELIVE PAST MOMENTS WE DON'T HAVE TO TALK ABOUT THOSE, CAN'T WE?? Level 07.02.2020 is a secret Level of the Backrooms. It is an exact replica of the day 07/02/2020 although with some strange twists.

Description
Level 07.02.2020, as already said, is an exact replica (almost) of the day February 7, 2020. It exists forever and forms a "loop", unlike many backrooms levels it has unique characteristics, just imagine existing forever, but with no context to your life, do you want this to happen? It depends, kinda. You can even meet people from that day and hang out with them, entities here are completely safe to interact and are friendly. Almond Water is usually found in stores and several houses and is safe for consumption. You can live here with at least some form of housing and ade̞̋quă̻t͌ͅe̔͜ ̄͜tŕ̡ë̹́a̻͗tṃ̀en̨̓t̬̓ ͉̈́f̩͗ro̱̣͒̄m͓̿ t̩̀h̟̹̔͐ê̹ ̥̙̅͊rep̜̖̅͋e͎͑a̼̾t̙̚i̗͒n̲͊̊ͅg̝͛ ̟̉ď̪̤̗̆̑ay͖͞ ơ̤͚̏f̥̈ ̨͎̫̓̾͘Lȇ̲͊͟v̤͔͆̎ę̳̺͐̉̄l̢̂ ̢̪̦͂̌̅0̰͋7̘͓̜͈̈́̇͌̈́.̙̮̋́o̝͆2̭̮͈̃̉̄.̜͈̩̙̓̑̋̍2o̭͘R̻̟̼͑̄͞3̪̲̝̠̑͛̿̈0͎͖̌͂2͚̱͔̥͗̔̆͡3̩̘͆͂2͇̪̈́̀́̔͜͢3̼̍ì͍̏4̢͉̯́͋͗̇ͅ

''' 𝓽Ł𝓦... ｄ𝕤乙𝕘 𝔀尺Ｗ Ⓡ ω𝐋 Ꮆ𝕃 𝓫ⓛ𝕗 ᎶⓁ ＷᐯĤ𝓿Ɨᵉᐯ Ğѕя𝐡? '''

This place is vuƹʜ ǫ|m ʜƹ wvɿuɿʜʜƹox b|m  > OPEN FILE: █████.rtf   Welcome to the TRUE center of the Backrooms, the true meaning of sadness, trauma, and sorrow, you tried to fix your past mistakes, but those kept coming back to you and haunt you like a soulless wandered being killed by a Hound.

''Do you find it crazy that you're reliving a day? FOREVER??? Huh, I truly get it by now.''

''You tried to avoid it, but you didn't listen. Your sanity depleted so much that it forced you to go in. Go in. Go in. Go in.''

''Anything will succumb right now, you will succumb to this life one day, or maybe try to escape... You're anything but a hopeless soul by now. Look at yourself. You don't know where you are. You're lost and screaming for help.''

Are you even proud of what you've done before entering the Backrooms?

Torture awaits for you...

Space and time is disfigured...

這就是為什麼你不應該在這裡...

W̘̦̤̙̆̂̂͋e̛̯͍̗̹̞͔̍̎̈́̓̉l͈̽c̮̱̅̔ò̝̰̣̻̦͉̽́̌͋͝m̨͙͇̝̟̈̀̄̈́̏é̩̱̬̀͗ ̖͕͉͇́͌͗̿̈ͅṫ̻͕͓͕̆̏̊͊͟͜͞ǫ̣̞̝̺́̉̔͐̕̕͜ ̺͇̫̘̎̈́̈́͠y̧̠̟̩̌̾̀͘o͇̣̓́̌ͅŭ̧̼̬̀͌ȑ̞̰̹̮̃̑͟͞͞ ̘͈̃͡ṉ̠̄̇ẽ̯̹̪̟̂̎͊͞ͅw̧͋̓ͅ ͎̠̘̊́̂h̛͚̥̰̗̀̈͘ǫ͔͝͞m̡̜̣̰͚͈͖̂̊̎̀̾͌̚e͉̣̘͕̒̓͋͘!̝̿

' W̸̧͖̜͖̱̻̦̠̫̅͊͒́̂̄͛̃͌̏͋́̓͝ȅ̶̖͇̮̖̯͓͓̖͓͙͔͍̿̑́̀̔̋̾͐͌̿̊͝ͅl̵̢̡̛̤̗̥͕͍̱͈̯̗̤̈́̓͜͝ͅc̸̛̯̘͕̞͉̲̫̳̩͕̗̰̼̏̂̔̑̅̋̍̇͐͠ó̸͖̪͕̹͒͋͑͊́m̷͎͚̦̻̘̬͈̱̹̮̯̲̑́́́̀̾͆̏̅̐͗̈́̚͜͜͝e̴̛͖͚̱̺̦̒ ̵̻̰͔̲̻̖̳̤̀t̴̡̢͇̫̲̥̙̥͈̱̟̾̈́̇͊̆͆̅̈́o̴̧͔͖̘̹̿̀̅̈́́̒̔͝͝ͅ ̸̣̲͊͛͂th̵̢̥̭̹͖͖̳̯͕̪̦͇̹̫̾̀̿͠ͅe̶̢̮͖̺̯̮̟̦̻̪̳̔͐̽̒̇̈́͐͜ͅ ̶̧̡̛̛̞̣̖̠̠̼͙̠̙̤̠̂̂̒̔̄̅́͗̀̌́͘͜Ḇ̷̳̹̭͋̊̿̅̓̄̈́̽̾͘̚ą̷̪͖͓͕̻͉̠͙͖̯̐̽̓͘͠ͅc̵̜̊͗̆͋̌k̵̟̥̬̠̼̹̞̖̺̘̬̩͍͍͉͊̐̅̽̿r̸̮̘̞͍̘̗̲̎o̴͍̲͔̘̝̱̿̋͗̅̑͒̃̒͊̆̕͝ǫ̶̡͉͖̤̲̜͉̗̠̝̭̝̙̽̌̀̀͒͝m̶̢̧̭̝͍̠͓͂͗̓͘͘͠s̷̢̥̤̬̣̠͍̬̣̙̲͌̿̏͗͊͂̔̈́ͅ. ' 

Level 07.02.2020, also known as Level Wonder or The Wonderroms by some wanderers, is your worst nightmare, Josephdapro08. [[File:Areyouproudofyourfuture.png|thumb|File: youareawonder.png Description:  Are you proud of your future? :] 

]]

Level 1 - Wonder
Level 1 is your starting place. Level 1 is a sort of classroom in an elementary school in a 2000s style. It has an Interactive Multimedia Whiteboard and windows showing a city with a bright day sky with no clouds (some wanderers report the sky being red and the buildings on fire, while others report the windows being an endless empty void), the ambience is silent. You will spawn right outside the class with a bunch of people. Apparently, you will watch a film called "Wonder". You are the wiki owner, Josephdapro08. Upon arrival, you will see your "ex-girlfriend". You try to greet her, but no response. Your teacher is yelling at you like crazy to watch the film.

Speaking of the Film, this film is not always the same for everybody, this level can distort time. Some vary to Joseph's entire childhood while others are the aftermath of this event (varying from alternate scenarios as well, such as JDP committing suicide or the Great Drama being more catastrophic, like the one in the picture). Apparently, the data for the film can be downloaded using a technique by grabbing your phone and pointing at the image. It will act like a QR code and it will download the entire image. The resolution and timespan, strangely, do not affect the storage capacity of the phone, the reason for this is unknown, and may never be found. At first, your sanity will remain normal, but then your head will tell you to "go greet her". After rejection, your sanity will deplete instantly, almond water will turn into liquid pain, and there's no going any further if you give up. This area is PURE MENTAL HAZARD. Near the "endless break", your ex-girlfriend will come to you and say what you did, DO NOT SAY ANYTHING TO HER, she will drain you further. Those who have tried, well, 70% of them became Insanities. A laptop is shown running Windows 7 and it contains anomalous properties.

One example is that the laptop has infinite storage, pretty much like most laptops in the Backrooms. Only that the username says "It is just the beginning =)", but this can be changed by pressing CTRL + N on the login screen to anything you want. The password is simply "password". The only programs here are File Explorer, Google Chrome, Command Prompt, and Task Manager. Do NOT delete system32, they will find you...

Entrances and Exits
You've made a horrible mistake by entering, Joseph. You're just a fool... To exit, wait for the end, it's your only option, they will 93uriifeur8u933e89ew89ye9w8ew98 you. You will be sent to Level 2. Going completely insane in this level will cause you to clip into a hallway and eventually get sent to Passing Time.

Found Footage from IMW
Here's most of the "films" and some screenshots from the IMW:

Level 2 - Am I out of here?
Level 2's area is different from what it used to be. It's an endless maze of school hallways and lockers. What you're gonna see now is gonna DePl3t4 you298383249843289342. All the lockers are impossible to open, basically, they only need your sanity. They feed on that.

Some doors called "WONDER" will send you back there, JDP08. All you have to do is hope for the best since no one is here for you in the next few levels. The hallway will curve and make you give nausea. All TV screens say "WONDER". Looking at them will make you depressed and you have an urge to run. You will have an extremely uneasy feeling out here. It is presumed that you really aren't a wonder, a disgrace to humanity. In this level, anyone who sees you will bully you, even if they are human or not. GET AWAY FROM YOUR CLASS. IT IS THE ONLY OPTION FOR YOU, I'M NOT FOR GRANTED, ALL OF MY WORDS MUST BE TRUSTED.

Camp Wonder

 * Bunch of JDP clones who became insane in Level 1
 * Hostile and will attack on sight
 * Since they are insane, they attack each other too
 * The room they live in is completely trashed
 * If you see a door with the bright blood red marking "@NNA", avoid it at all costs
 * They speak gibberish, they think one of them is Joseph's ex. All they can say in at least a recognizable language is "Wonder", "HELP", and "ANNA".
 * The camp has been nicknamed "Camp Wonder" since in the room, there are dozens of blood splashes that form the text "WONDER".

Backroom Colonists Base Study

 * Live on a medium-sized room about 170 meters from camp wonder
 * Very friendly
 * Open to trade
 * 77 members
 * Sometimes they have fights with Camp Wonder
 * Has supplies from the BC base on Level 4

The Closet Boys

 * Consist of 16 teenagers between the ages of 9-20
 * Friendly, but hostile if necessary
 * Open to trade

Entrances and Exits
Waiting till the end in Level 1 will send you here. To exit, finding a green exit door will send you to Level 3.

Level 3 - What is this place?
Level 3 is a place that can't be described in proper words or correctly. As anyone who came here still has relatively low sanity. To most, it's a [REDACTED] room full of [REDACTED]. Anything who is suspicious or makes you anxious, you should never touch this. The only known footage is the video file shown here. Whoever made this unknown, but what is shown is a wanderer running on a brightened area that awfully looks a lot like Level 0. He/she/they see that a part of the ceiling has fell to the floor and leaking to somewhere unkown. When he/she/they turn around, the ceiling is collapsing and an unknown entity is seen, the video abruptly ends here.

Entrances and Exits
Find a green exit door in Level 2, that will send you here. It is advised to get out as fast as possible. The easiest way is to run into a corner, that will send you to Level 4. This level is unable to be entered if you're above Level 4, keep that in mind.

Level 4 - KFC?
'After all this torture, you truly need some rest. Say, you're hungry... Time for some KFC with your friends!'

Level 4 takes place as a KFC. Most people tend to remain here and not continue any further than here, since it is one of the safest areas within Level 07.02.2020 (aka The Wonderrooms, whatever you wanna call it). Upon entering, you will be greeted with calm music and your sanity will slowly rise. It is impossible to take any picture of the indoors, only food can be taken. It will censor itself, in a manner similar to that of Level 12. You can have access to public Wi-Fi, although there are no privacy risks.

The entities present here are: Docile Facelings who serve you food when you order it, and your "friends". Your friends sit in a table called "WONDER" and they all have colored skin somehow. They usually eat fried chicken, do not stay with them for 30 minutes, as the calm restaurant will slowly turn into that dreaded awful place known as Level 1. The KFC is bigger on the inside. On the outside, it is shown as limited, but when you enter, it is infinite.

Colonies and Outposts
There are many, many people who settled here, but we will only show the major bases set up here. Most of them are quite friendly, but some can be hostile and insane (obviously). At least, you need a well-deserved rest.

Backroom Colonists Base Foodsters

 * Consists of 380 members
 * Control one of the entrances to Level 2
 * Very friendly
 * Open to trade, but not open to new members
 * Supply the BC base on Level 2 every 4-5 days

Hühner-Aasfresser (Chicken Scavangers)

 * 47 people from Germany
 * Will ignore you unless attacked
 * They often raid kitchens for food and supplies

M.E.G. Base Gammaleon

 * 220 members
 * Open to trade
 * Will let traumatized wanderers seek shelter in their base
 * Recruit Faceling soldiersUKFCR.png

United KFC Republic

 * Consists of 2340 members (110 of which are Facelings)
 * Friendly, but hostile if necessary
 * You can seek asylum here, but you need approval for full residency
 * Open to trade
 * Some of the government officials are former KFC workers

Colonel Sanders Cult

 * Worship the KFC Founder
 * 80 members
 * Almost all of them are insane
 * Avoid them at all costs
 * Have gotten into conflicts with the United KFC Republic and Backroom Colonists

Wonder Rescurers

 * Consists of 30 JDP clones
 * Very friendly and open to trade
 * They will only accept JDP clones in need of assistance

WRC Base Unity

 * Main base of the WRC
 * Located in a huge supply room in Level 4
 * 120 members

Entrances and Exits
To enter, running into a corner with the right speed will send you here. Attempts to go back to Level 3 have failed. Walking through the main exit doors will send you to Level 5. It is best to stock up on supplies before moving on, it is ideal for the upper levels. You can also go back here if you see a KFC in Level 5.

Level 5 - The Empty City
You've made it outdoors, a breath of fresh air!

Level 5 is a desolate and empty city with apartments, highways, streetways, and roads scattered all over the place. The sky is the same eerie morning blue of Level 1. You are now in a huge city with no entity, some encounters with humans are very rare. If you see something that looks like another wanderer, it could be a hallucination.

Colonies and Outposts
Many colonies are scattered around this level, vagrants tend to be closer to the center, and in some apartments. Be careful, some buildings are eternal traps.

Entrances and Exits
Going through the glass doors in Level 4 will send you here. Some rumor that breaking the windows can also send you here, although this is unconfirmed, and some who claimed this have been identified to be Stage 1 Insanities. Some buildings can send you to Level 6. School buildings will send you to Level 2.

Level 6 - Light's On
ẘ͇̱͇̻̑͛̕ḥ͔͎̈́̑͐ẏ̩̗̪̒̌ ̛̪̫̺͉̼͌̑͛͠d̠̥̩̳̭̀̿̄͒̎i̼͘d̩͈̔̇ ͈̠͓͋̆͆̈ͅȳ̠̟̬̤̓̈́̃ò̟͚̞̮͛͋͊u̦̍ ͔̜̣̞̣̏̇͗̈́͝ać̖̙̬̃͛͆̌͟͢c̥͕̯̝͆̆͐͛ė̲p̞͌t̮͑ t̳͑h͈̓i̗͡s̳̤̭̉̊̕?̧̨̛̈́

Level 6 is the inverted version of the REAL Level 6. The lights are really REALLY bright, as far as the eye can see. The warehouse is made entirely of WHITE metal with some grey shadings. If you stay in this level for long enough, black marks will form around your vision. After a few days, you will become blind until you find an exit. Photos here are impossible to take.

Entrances and Exits
Some buildings in Level 5 lead to Level 6. To exit, finding vents will send you to Level 7.

Level 7 - A Tranquil Morning
Level 7 is generally easy to traverse, as the lights function as they should and the layout is quite easy to navigate. A traveler can rest here. However, this Level ḥ̸̛̂͂̄͜͝ǎ̷̛͚͎̘̠̹̘͔̱̝͠s̷̡̬͕̬̩͉̗̹̃̄̓̆̚̕ ̸̢̧͈̙͔̥̉̍͜ͅị̴̦̖̄t̴̨̻̠͇̞̣̓̐̒̔̿̑̇͂s ̵̛͚͂̏̑̅͛s̷̠̘̝͙̩̉̂̏͂ȩ̸̪̞̪̪̦̊̓͑̿̆̃̔̚͜c̴̣͌̆͛̔͊̋͗͘r̵̳̖̹͌̉͒́̇̿̚ẻ̷̗̩̲̱̗̯̰̀̀͊̏̚ͅt̶͇̊̀͛̽͒̐̆s̷̢̛̩̈́͆̎͗̋̓ ̵̜̖̗̠͕́̋͆̈̓̓̓t̵̫̣͇̖̺̭̞̺͈̚o̷̧̧͔̮͇͓̦̊͒̏͂͂͂͊͠ͅͅȯ̷͉̬̥̑̓̈́̎͗̎̅. It has been rumored to be connected to Level DEATH, but this is unconfirmed. The exit to Level 7 is unknown."

That was our original document, however.. things have definitely changed, here is our new and refined document for Level 7, "A Tranquil Morning"

Level 7, also called 'A Tranquil Morning' is a level of "The WonderroHey, You've heard me overlap some documents, i just want to warn you all, of him, he is not what you think he is.. he torments you indefinitely in here. i just want to get the fuck out.. i want to see my kids again, just.. let me go, helloms. And is mostly considered the most safNOT SAFE NOT SAFE NOT SAFEe Level in The Wonderrooms, It consists of tan, leather chairs/sofas, sometimes with an ottoman. According to wanderers, this level was super relaTHE IMAGE IS A LIE, PLEASE HELP Mxing to reach after walking around for months... Walking around for months.. he's only on Level 7.. the wonderrooms are so.. incomprehensibly large.

Level 7 has sofas, made out of Pure leather (apparently) with ottomans, and TV's that just constantly repeat the word "hide" over and over until you find an exit, if you ever find yourself in here, do not turn the TV on, there was a note behind the router for the tv, (a router from 1997). and it says "the tv is wrong, it follows your mind everywhere, it just says "hide" and it [REDACTED].

'''GET TO LEVEL 8 BY JUMPING OFF THE WINDOWS!!! DO IT, JUST DO IT!!!'''

Level 8 - Space
Level 8 is basically the Earth surrounded by an empty black void, it is nicknamed "Space". a̦̽ ͎̳̂͡w̝̣̉̄̀̉͟͢o̲̍n͔͔̘̹̖̓̿͋͆͡d̲́e̛̮͎̲̳̓͋̔r̡̰̈̓ ̪̝̂̋ļ͚̮̘͂̎͗̈ò͇̻͞vë͕́s̟̭͖͂̉̈́ ͇̺͆̆s̗̀p̜̭͛̅͊ͅa̩͍̐̏͘͟c̲̼̣̈͑́e̳̖͉͋̊̂͆͢ ̙̮̞̮̈́̅̔̊f̬̖̜͒̐͗̒͢o̱̱̞͙͑̔̎̓r̨̓ ͉̓s̬̍̓̈́͜ͅu̟͛ṟ̒ĕ͈ You survive here thanks to a spacesuit you will wear. Anything you used is preserved in a backpack. The spacesuit is impossible to remove. If you have the urge to remove it, then, ċ͔̝̳͙̪̱͇̂̊̋̽̊̏͘ͅu̟̥̣̟̪͑̓̐͘͝t̛͉͈̜̰̝̆̊͊͂̊͟ ̖̬̾̉i̡͍̟̲̞͈̿̉͑̎̉̾̐͢t̼͝ ̲̼̇̊͒͢o̗̖̻̦̗̥̫̐͗̿͒͑͊͝uẗ̘̤́͝ ̧͔̦̜͙̰̱̩̒̿͆̿̋̊̔̌́ͅwi͍̱̒̚t̡̨̲͇̦̱͙͆̊̂̌̅̍̕ḩ̧̟͇͔̤̩̬͙̍́͌͒̄̽̎̋̂ ̖͘t̪̟̝͉̥̹̄̋̽̇̓̕͠ͅḩ̛̮̲̣̄̈́̆͐̂͟͜ẽ͍͔͖̌̒ ̮̗̥̖̿̍͋̀s̗͎͙͓̗̾̿̀͊̍͜͠h̟̼̘̜̰̫̽͐͆̃͘͠ar͔̣̯̜̞̳̈́͆̔͝͞͞p̰̝͚͐̉͑é͖s̃͢t͍̱̫̒̇̋̐͑͟͢ ͙̼̖̿̾͊͟͝p̡̛͍̯̱͍̤͓̔̒̈́͐̂̆̾ͅi̡͉̮̦̗̞̻͆̊͛̎͒̑̄̕͢͢͡e̢͕̠͖̯̐̆́̊̿c̢̡̬̻̞͍̬̖̗̆͆͌̑̅̓̉͊͠ḙ̢͓̩͑̅̍͋ ̢̡̝̹̳̙̥̬̟̎͗͐̈͛̈́̋̂͑ô̳̫͈͍͎̪̈́͑̋̋̔͜͠f͍͎̲̙͑͛̓̈́ m̩͖̹̥͖̝̖͐̍̈̏̑̍̑a̛̝̯͉̟̠̙̲̐́͊̓̑͛͢͡ţ̧̟̟͔̰̪̌͂͛̓͌̍̌͟͠ţ̡̦̻̦͙̯̜̫͓̆̈̌̉̍͗͐̕̕͡ë̡̠̙͎̜̹̙̳̑̀̀̌̓̿͋ŗ̢͔̙̲̭̖̘̘̮̀̈͊͆̾́̄͑́̄ ͚͍̜͔͕͕͎̙̹̉͛͒̒́̌͆͘̚͞ͅy̡̥̐͡o̦̯͆̊ṳ͔̱̟͖͖̤͑͌̀̒̆̒̀̕͜ ̛̲̹̞̪͇̻̎̈̇̐́̚͟c̡̫̪̩̘͎̽̽̈̂́̿a̘̪͙͔͔̩͆̓́̾̍͛͡ͅn̰̲͖̼̦̓̔̇͘͡ ̱̟̊͂f̺̫̯̳̺̹̫̻̐͒̊̒̒̕̕͞ḭ̜̭͎͖̤̥̦̩́̍̐̍͒̀̈̈́͠ņ̛̥̮͎̖̥̳̮̬̈́̾̊͛̄͒̓͒͘͢d̛̬̝̝̟̹̪̘̒̄̐̀͡͠ ̦̭̩̯̍̈́́̈́ḁ̺̲̗̖͋͊̐̊̎n͎̗͍̻͓̖̈́̾̃̊͞d̡̥̬̠̼̭̹̟͍͑̽͌͆̾̌̉̔͑̐͟ ç̪͚̯̥̥̖̺̜̑͑̾̂͂̃̀̕͡å̧͈̹͙͙̉̅͊͂̊͟͜͡ļ͔̼̳̬̎̔̔́͋l̝͔̗̔͆͝ ̦̥̺̩͋̃̆̉̂͢h̨̺͖͙̗̝͍̘̠̅͋͌͋͒̾̐̅̅e̥̦̮̙̗̎̍̂̃͞r͔̭͇͔̣̹̼̉͂͒̇́̄̽̓͆͜͢.͉̺͕̻̫̯̯̄̋͛̅̀͊͞ ̨̛̜̰̼̪̜̇̇̈̔̈́̅͢͝ͅý͈̠͖̜̊̒̓ó̮̻͚͈̒͒͞u̧͕̮̞͕̞̝͙̘̥̓̽͋͛́̈́̿̇͐͡ ̟̔w̮̠͇̔͑̌ǎ̹͍͝n̨̳̘̣̻͓̹̔̅̀̐́͛̿͡ͅt̺̼̰͙͊̈́̍͠ ̨͔̠̱͈̫͗̿̿̓͌̓͟͝ḧ̡̛͎̮̳̙͔̫́̈́͌̆̐̿͘͢e͙̼͍̓̾͘r̭̱͙̆̽̾̀̄̚͜͢ͅ.̞͚̤̘͒͛͑̊̕͢͟͠ ̨̲̘͔̲̀̅̈́̈́̚y͈͈͙̬̞͉̜͑͛̈́̒̉̌̓ȯ̲̞̝̼̉̑͝ư̤͉̮̜͒́̆̇ͅ ̱͙͗͘͟͠n̡̲̤̠̮͑̔̀͆̆͠ͅe̢̧͔͈̘͔̦̳̍́̅̀͌̐̂̅͞ͅę̛̬͔̟̞̥͖̯̃͒̔͋̌̔̕͢͡ḑ̢̯̭͉͔̪̫̩̆̿̽̑̀̄̀̐͠ ̧̝̥̳̻̔̋͊͌̕͟͝ḧ̛̜͈͎̺̠͉́̆̓́͂e͇̮̪̳͔͉͌͆̈̏̃̉͟͡r̡̫̰͓̣̓̂̿̍͡.͙̰͙̯̯͙̈́͌̑́͂͒̕ͅ ̛̭̟̾į̢͉̘͎̍̅̆̇̕ṱ̘͆̏'̨̪̩̻̮̖̒́̃̓̚͟͝͠s̨̹̲͕̮͚͗̏̓̂͂̕ ̢̜̤̣͕͎̣͗̍͐͌̿̓̒̀͢ė̳͓̮̫͔̼̈́́͑̄̊͟͝v̠̠̾͡e̡̖̩̤͗̍̔̕r̡̧͇̙̋̐͆̚͢͝y̻̗̞͓͙͐͐̇͘͞͡ͅt̪͉͈̱͈͑̃͂̋̑̚͜h̜͈̱̣̼̭̳͈̄̎̂̄̑͌̏̈̆͢i̛̼̣͎̮̯͔̗̯̋͗́̀͋͂͝n̞̙͔̋̓́ģ̦̳̠͔͕̼̰̇͛͗̍̈́̈̃͢͝͝.͈̯̥̄͑̐͛͟

This level has No gravity, not even one single sign of it. You can basically "float" through the air and go far and wide really fast.

Entrances and Exits
You must jump off the windows of Level 7. To exit, allow yourself to fall back to the Earth, you will be in Level 9.

Level 9 - Did I get injured or something?!?!
Did you get injured? I don't understand. Level 9 is an endless hospital full of twisting hallways. If you try to turn on any equipment with a monitor, it will simply say WONDER. Level 9's hospital purpose is debatable, but still unknown to all of us. Research into this level is being made.

The Hospital Staff

 * Very friendly
 * Open to trade
 * Not open to new members, they have 30
 * Consist of doctors from the years 1970-2009

Entrances and Exits
Jumping into the Earth of Level 8 will leave you with a strange concussion when you wake up in a random bed. The exit doors lead to Level 10.

Level 10 - Outdoors
Level 10 is a strange environment. It is an endless flat field in a cloudy sky. The flat terrain looks surreal and no entities have been reported here. There are several ponds that contain almond water, the only sanity source in this level. Occasional Hound and Partygoer corpses can also be found in this level. Noooooooooooo, all we wanted to do was at least make you have fun with our parties! =(

Field Colony

 * 40 members
 * Very friendly
 * Open to trade
 * Right next to the exit to Level 11

Entrances and Exits
Walk through a dirt path for 10 minutes, during this time, you will start to see coconuts and palm trees. You are now in Level 11.

Level 11 - B33CHL4ND
Level 11 is an endless expanse of tropical beaches. It is surrounded by an endless ocean, but please note that 5km into the ocean, it will become infested with Pipe Dwellers. Watch out, they are really fast swimmers here! You can find useful resources in the sand. Coconuts are the main source of food. Normal coconuts will make you full for a week, while others with the letter W should be avoided at all costs. Level 11 was formed after a piece of land in Level 391 sank to the Wonderrooms after a DVD copy of the film Wonder was spotted. Sometimes, you can rarely spot the skyscrapers from Level 391, creating an illusion. This level is the second safest level, only behind Level 4, of the Wonderrooms.

El Cocoñero
El Cocoñero is a group of Mexican-Americans who love to trade coconuts and almond water. They are located 16km north of the spawn point. They are friendly and consist of 24 people

Palmside Tourist Depot

 * 100 people (30 are JDP clones, 4 are Facelings)
 * Reside in a small cabin village
 * Often have beach parties
 * Friendly and open to new members and trade

Entrances and Exits
Walking through the dirt path will send you here. No-clipping through the sand will send you to Level 12, but you can also go back the way you came from.



Level 12 - L0ST W4R3H0US3
Level 12 is an endless abandoned warehouse located above [REDACTED], It has several reactors that power the entire level. If this level collapses, the entire level will as well. The walls are extremely dirty and not that well-kept, they're usually rusty and filled with scribbles. It turns out that there are many occasions of found footages inside the Wonderrooms, often left by wanderers who decided to g̳͚̯̯̤̹̫̯̿̾͐̐͐̅̂̆͘͢͜͞͝ͅḭ̢͓̀̍͒͟͝v͓̻̫̀͡͞e̳͗ ̠̝̖̙̺͓̤̭̭̖̼͓̥̦͚̏̌͗̌͊̒̉̉̔͞͠͡͝͝͞ǘ̢̯͕͖̍̕͘p ̧̨̦͍͓̋̆̀͛̆͐͟ỏ̪̰̫͓͚̲̹̖͎̦̃̅̔́͊̿̓̆̽n̛̘͙͚͉̙̮̩̣͚͌͂̍̾̈́͗̏̅͘͟͢͞ ̀͜ḽ̨͍̦̺͆͑́͡͡ī̧̟̣̠̬́͋̌͂͑͜f̧̧̡̛̠͙̤̫̰̳̺̝͍̥͓͂̂͆̉̒̿͊̓̒͌̚͘͞e̻̹͎̯̯̗͇̦̳̞̘̞̪̩͆̊̏̃̍̀̒̊̄͐̄̂͑̌̈́͟ ̡̇ą̞̺͙͔̤̼̦̹͈̣̭͎̏̿̽̎̾̑͑̇̆̓̋̚͝ň̼̦̽̍͢d̥͒ ̧̛̪̗̘̞͓͇͉͍̯̯̖͒͆͊̐̊͐̽̈͌̉̕ą̘̲͉̂̽͌͆c̣̯͕̬̰̯̣͉̼͊͒̅̂̎̾͒̕͝c̢̧͖̯͍͆̐̂͒̃͢͡e̳̠̻̼̅̎̋̈́̈̇͟͟͡ͅp̡̛̺̳̳̼̼̖͚̼͊̒̅̋͆͒̓̂ţ̧̛͖͔͇̟͍͍̫̲̙̪̗̈́̾͒̍̇͌̉͊͛̍͝͡ ̘͍̂͘͟͝w̡̡̧̳̣͎̻̰̮̿̆̀̄͗̋́͠͡on͈̥͓̞͗̈́̎͞ḑ̳̠̥̻̝̻̻̍̂͆̿͗̿̕͠é̪̞̤̄̈́̊͘͟ͅr͙̬̞̊̇͋ś̛̪̤̭̬̖̿̋͞.

t̪̙̼̥̻́̓̑̃͝h͔͚͗̉i̬̓s͈̗͔̤̽̏̏́ ̮͚̆̏ì̧̳̻̺̙͒̅́͝s͚͚̐̚ ̝̙̐̿h̞̀ow̿̾͢͟ ̬̞̝͎̐̓̌̎i͎̕t̳̳̋͋ a̛̳l̛͢l̪̒ b͍͡ê͇̦̰̩̊͆̅ǵ̲̘͕̏͂́͜ǎ̰̘͝n,̜͆ ̢̗̪̳̋͋͊͊ẉ̺̏̕a̡̫͚̮̔͑͘͡t͕̥̔͡c̟̳̙̒̏̀ḫ͙͌͊͛ͅ ̡̥̻̤̐̋͆̂͠ͅţ̹̩̫̏͗̾͘h̨̅e͔̯͎̖̾̓̍́͐͟ ̡͓͕͖͉̀͒̒͒͞w̡̡̱̻̼͌͂̌͠͝o͑͜r̡̜̜̉̏͘d̠̂s̱̑ c̨͙͙̊̾̄̾͟ȁ̘r͂͢ë̱f̛̺͈̗̣͊̏͞ul̠̆l̛̝̺̐ȳ̪̩̠͕̽́́,̡̗̪̬̎͆̎͋ ̟̲̓͡l̠̱̥͐́͗i̛̤̱̪͊͂ş̙͖̻̾̍̅̂̚͟t͍̯̝̘̓̅͂͝eṉ̥̻͚̇̎̋̇̽ͅ ̱̄t͍̟̣̗́̏̓̚o͙̭̣̊͘͡ ̯͚̞̆̔͝m̲̗̖̀̔̏y̌͟ ̝̺̤̤̙̂̅͆̽̚v̡̟͙͈̻͐̔̒̎̈́ỏ̹̚͜i̱͒͊͜c͕̜̖̝͊̎͞͠é̬̯̍,͍̜̳́͋̈ ḏ͞ơ̭n̻͕̯̿̓̏'̳̘̗̼̗̃͊̌͞͡t̲̼͉͂͞͞ ̘̒ḃ̧͉̲̂͛̔ͅe͚͖̿́ ̢̌s͇̮͒͡ć͔̆͟a̦̬͙̱̐͗͌͋r̢̘͆̚ed̥̆

t̪̙̼̥̻́̓̑̃͝h͔͚͗̉i̬̓s͈̗͔̤̽̏̏́ ̮͚̆̏ì̧̳̻̺̙͒̅́͝s͚͚̐̚ ̝̙̐̿h̞̀ow̿̾͢͟ ̬̞̝͎̐̓̌̎i͎̕t̳̳̋͋ a̛̳l̛͢l̪̒ b͍͡ê͇̦̰̩̊͆̅ǵ̲̘͕̏͂́͜ǎ̰̘͝n,̜͆ ̢̗̪̳̋͋͊͊ẉ̺̏̕a̡̫͚̮̔͑͘͡t͕̥̔͡c̟̳̙̒̏̀ḫ͙͌͊͛ͅ ̡̥̻̤̐̋͆̂͠ͅţ̹̩̫̏͗̾͘h̨̅e͔̯͎̖̾̓̍́͐͟ ̡͓͕͖͉̀͒̒͒͞w̡̡̱̻̼͌͂̌͠͝o͑͜r̡̜̜̉̏͘d̠̂s̱̑ c̨͙͙̊̾̄̾͟ȁ̘r͂͢ë̱f̛̺͈̗̣͊̏͞ul̠̆l̛̝̺̐ȳ̪̩̠͕̽́́,̡̗̪̬̎͆̎͋ ̟̲̓͡l̠̱̥͐́͗i̛̤̱̪͊͂ş̙͖̻̾̍̅̂̚͟t͍̯̝̘̓̅͂͝eṉ̥̻͚̇̎̋̇̽ͅ ̱̄t͍̟̣̗́̏̓̚o͙̭̣̊͘͡ ̯͚̞̆̔͝m̲̗̖̀̔̏y̌͟ ̝̺̤̤̙̂̅͆̽̚v̡̟͙͈̻͐̔̒̎̈́ỏ̹̚͜i̱͒͊͜c͕̜̖̝͊̎͞͠é̬̯̍,͍̜̳́͋̈ ḏ͞ơ̭n̻͕̯̿̓̏'̳̘̗̼̗̃͊̌͞͡t̲̼͉͂͞͞ ̘̒ḃ̧͉̲̂͛̔ͅe͚͖̿́ ̢̌s͇̮͒͡ć͔̆͟a̦̬͙̱̐͗͌͋r̢̘͆̚ed̥̆

t̪̙̼̥̻́̓̑̃͝h͔͚͗̉i̬̓s͈̗͔̤̽̏̏́ ̮͚̆̏ì̧̳̻̺̙͒̅́͝s͚͚̐̚ ̝̙̐̿h̞̀ow̿̾͢͟ ̬̞̝͎̐̓̌̎i͎̕t̳̳̋͋ a̛̳l̛͢l̪̒ b͍͡ê͇̦̰̩̊͆̅ǵ̲̘͕̏͂́͜ǎ̰̘͝n,̜͆ ̢̗̪̳̋͋͊͊ẉ̺̏̕a̡̫͚̮̔͑͘͡t͕̥̔͡c̟̳̙̒̏̀ḫ͙͌͊͛ͅ ̡̥̻̤̐̋͆̂͠ͅţ̹̩̫̏͗̾͘h̨̅e͔̯͎̖̾̓̍́͐͟ ̡͓͕͖͉̀͒̒͒͞w̡̡̱̻̼͌͂̌͠͝o͑͜r̡̜̜̉̏͘d̠̂s̱̑ c̨͙͙̊̾̄̾͟ȁ̘r͂͢ë̱f̛̺͈̗̣͊̏͞ul̠̆l̛̝̺̐ȳ̪̩̠͕̽́́,̡̗̪̬̎͆̎͋ ̟̲̓͡l̠̱̥͐́͗i̛̤̱̪͊͂ş̙͖̻̾̍̅̂̚͟t͍̯̝̘̓̅͂͝eṉ̥̻͚̇̎̋̇̽ͅ ̱̄t͍̟̣̗́̏̓̚o͙̭̣̊͘͡ ̯͚̞̆̔͝m̲̗̖̀̔̏y̌͟ ̝̺̤̤̙̂̅͆̽̚v̡̟͙͈̻͐̔̒̎̈́ỏ̹̚͜i̱͒͊͜c͕̜̖̝͊̎͞͠é̬̯̍,͍̜̳́͋̈ ḏ͞ơ̭n̻͕̯̿̓̏'̳̘̗̼̗̃͊̌͞͡t̲̼͉͂͞͞ ̘̒ḃ̧͉̲̂͛̔ͅe͚͖̿́ ̢̌s͇̮͒͡ć͔̆͟a̦̬͙̱̐͗͌͋r̢̘͆̚ed̥̆

To 3x1t, walk into a wall that seems a̹͐ ͔̤͔̃́͞b̦̤̀͆i̩̐t̥͉͆͝ ̱͍͈̼̽͛͛̾o̡̠̝͚̓̎̓̇̋͢ff̫́ ͙̑̐͜ than the others, you will be in Level 13.

Level 13 - The Spa
Level 13 is a relaxing level Ṇ̙̙̫̰̏̓͌̔̈́Ờ̠̥̖̣̮̩̄̆̏́ ̖̫͂͆͗͢Ḑ͚̦̝͚̻̹̥̐̅̌̂̔̀̃̓͟͞Ỏ̢̯͕͎̟̰̥̭̤̳̯̭̝̬̝̔̉̐̃̿̑̀͂̎̑͆̚̚͞Ņ̢͉̥̗͍͙͈̗͎̉̔̅͒̂̇̐͌̍̿̇͟'̧̬̪͎͋̓́͠T̢̜̏̓ T̡̧̛̤̖̜̱̣̪͙̃͑̍̀̀̄̉͡Ŗ̨͉̞̼̼̊͑̓͌͞͝Ų̼̙̟͓̊̅͌͗̓̚͟͠ͅŜ̥̜̼̗͉̄̃͂̚T̨͇̼͕̰̫̥̪̲̝̦͆͒̏̿̀͛͛̓̆͘͝ ͕͈̲̲̝̰̏̾͂̅̈͑T͇͇͔̀͛͘H̳͈̟̲̫͌̃͂̍̌͜͠Į͚͍͓̻̞͖͛̌̅̒̃͝͞S̙̀͐̍͢͜ of the Wonderrooms. It takes form a small room with a pool and a black void surrounding it. The water sometimes produces Y͓̩̳͖̖͕̪̫͙̓̅͒̃̌̈̃̐̂͢͟͞͝Ơ̞̭̲͎̻͕̞̝̖̇̇͊̈̅̊̍͟͟͞͞͞U̡͓̰̥̘͚̬̎̄̔͂͆͌͘ ̗͂D̨̼͇̯̑́͂̆Ǫ̯̰̼̹͖̅͂̿̄̂̉Ņ̢̗̲͔̮̯͍̼̂̏̇̋̔͛̄̕͟͞͠'̣̹̘̱͓͖̥̦͇̥̍̎̉̍̓͂̅̌̈̎̌̚͟͜Ṯ̛̼̖̼̗͇͕̙̅̑́͐͆͊͝͠ͅ ̧̦̖̬̩͍̰̘͇͎̤̜̅̾̐̈̓̉̐̏͊̅͆̇̊ͅW̥̱̲̍̚͡Â̛̞̝̹̬̙̖͓̝̱̳̔̐̆̓͛̅̄̽͊͜͟͡N̟̙̬͔͇͚̗̳̐͆͊͆̍̆̉̐̾͘͜ͅT̫̩̹̙̎̈̊͝ ̛͖̻̗̇̓Ṫ̢̪̣̬͎̺̥͖̱̝̞̘́͋̾̆̽̈̋̾̃̄͌̉̀͘͟͟͜Ò̻̫͚̻̪̫͈͉͂̿͗͛̎͡͝ ͕͓̫͎̩̳͈̮̔̂͆̾̀̀̽́͟͝F̡̡̨͙̙̐̂̾̒͜͞͠I̥̫̞̼̩̣͍̫͊̍̓̎̒̈͐̅̚͟ND̺͡ ̟̭̹̻͖̥̬͔̖͔̩͂̈͑̇̐̉͗̀͆̅́͆͜O̥̤̠̟̫͍̱̥̞͖̿̈̏̇͐͆͂̃̎̆̌͜͢͟͠͞͝ͅU͕̔T̫̬͓̘̖͙̳̮͕͈͒̈́͆̐̍͋͛͋̽͞,̧̟̼̤̤͇̠͙̌̿̓͐̃̀̂͜͡͠ ̢̛̛͇̠͕͍̰̙̉͆̓̀͗W͇͛Ȯ̜͍͈̲̤͎̖̈̄͑̔͊̇Ṋ̡̹̠̽͛́̓'̧̧̨̡̹̝̹̝̬͈̓̌̓̎̉̀̃̈͗͡T̡͚͙̩̬͚͌̆̇̊̉͘͠ͅ ̛̼̲̯͇̯̯̄̇̆͛̀̏̕͢ͅY̻͎̮͚̭̯̩͊͛̓͂́̏͠Ò̭̞̹̥̭̙͙̊̃̇̅̉͝U̡͚͔̤͗͊̈́͋́ͅ?̡̜̼̞̘̦̌̃̆̀̏͊?̠͇̙͕̬̞̈̿͛̃̇̍̕ͅ?̡̫̻̼̠̹̝̤̙́̿́͂̓̊͐͛̀͊͜

This pool is truly a w̨̫̠̏̐͠o͕͙̺̳̳̮͇̦̣͐̎̄͑̀̍͒͂͞n̢̨͙̣̭̜͇͙̻̰̅̽̄̈́̐͒̑̕͞͞d͍̘͍̼̟͈̗͚̲͇̯̰̯̻̎̋͊̇͑̔͆̍̅̇͘͘͘͡e̢͗̀͢r̪̠͇̉̆͒́͟

w̨̫̠̏̐͠o͕͙̺̳̳̮͇̦̣͐̎̄͑̀̍͒͂͞n̢̨͙̣̭̜͇͙̻̰̅̽̄̈́̐͒̑̕͞͞d͍̘͍̼̟͈̗͚̲͇̯̰̯̻̎̋͊̇͑̔͆̍̅̇͘͘͘͡e̢͗̀͢r̪̠͇̉̆͒́͟

Colonies and Outposts
Several wanderers live here in assorted camps and are usually filled with w̨̫̠̏̐͠o͕͙̺̳̳̮͇̦̣͐̎̄͑̀̍͒͂͞n̢̨͙̣̭̜͇͙̻̰̅̽̄̈́̐͒̑̕͞͞d͍̘͍̼̟͈̗͚̲͇̯̰̯̻̎̋͊̇͑̔͆̍̅̇͘͘͘͡e̢͗̀͢r̪̠͇̉̆͒́͟

Entrances and Exits
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Level 14 - Dread
Level 14 is a dirty gross green shade house, containing chandeliers, microwaves. and windows, and rarely.. odd shapes that look like a Hound standing in a crouching position, made out of forks. This is not a joke, they're actually made out of forks, this Level is very rare to come across, and is very rare, Nickname - Dread

Level 15 - Old Cottage
In Level 15, documents are exceedingly rare, so there is a shortage of information, sorry. Anyway, Level 15 appears to be an old cottage containing nonclipped chairs, and if its Christmas in the front rooms, a Christmas tree will spontaneously appear, with gifts containing old memories encased in a photo frame. these memories are of you in the front rooms, somehow. they got a picture of you without even realizing.. No-clipping into any of the glitched chairs will send you to Level 16.

Level 16 - D543344431332
This level is dead inside, it is an empty warehouse, your wonders feel isolated from now on. Just... Keep... Going... You're... Almost... There...

== Level 17 - T͖͔͌̎ư͍̻̫̂̈̿́͜͜t̢̢̯̞̻̫̙̖̖͉̺̘̽̇͗̉̏̑̊͒̉͒͌͗͢͠ơ̯̟̲̰̘̙̠̪̣̱̙̋͑͒̄̄́̀̑͌͞r̡̫͈̣̙̫̯̱̋̂̈́͋͑̌͂͡ī̧͓̻̪̃̐̒͘͜ầ̢̯̮̖͚̳͎̗̞͎͇͈͋̈͛̑̇̈́̉́̎͘̕͜l̛̤͉͙̮͓̯̜̥̙͂̃̃͋͒̔́̇͗͟͟͝ ̨̢̩̼̠̟̠̫͚͇̼̙̳̓̐̄̒̄̃̄̒̔̓͗̈́͠L̢͇̘̟̮͖̹̗̔̐̈̃̆̕͟͡͠͠ȩ̢̛͇̯̳͎͔͋͛̏͗͆͌̄̂͢ͅv̼̼̗̩̻̫̲̣̿̏̎͑̓̚͝͡e͕͕̐͘l̠̀ == Level 17 looks just like Level 0, only that its almost completely dark and nauseating. Whispers will torment your sanity, and you may see yourself being dead or your ex killing you. You just need to keep going, there's no going back. You're almost out of this madness as a whole!

To exit, JUST RUN TO THE FIRE EXIT DOOR!!

Level 18 - The End
Level 18 takes form of an endless hallway with impenetrable walls. All you need to do now is to make it to the End, you're almost there, just run for 10km. You will NEVER get exhausted in this level. Then, reach the light, afterwards, you may be sent to either Level 3999 near the glass doors, reality, or rarely The End. This is the final level of the Wonderrooms.

You've made it, finally, you need some peace.

Aberrant Levels
Aberrant Levels in the Wonderroms are levels that dont have a confirmed placement and half of them are very mysterious. Some are hard to enter, while others might be mythical due to lack of data.

Level 0 - The Lost Level
If you attempt to enter Level 1 if you're LK (or any of his clones), you will always be sent to Level 0. Level 0 was nicknamed the Lost Level since it's very hard to access and has a bunch of unconfirmed info. It is structurally same as Level 1, only that all tables, and props are destroyed and rotten. The walls secrete a viscous black goo that should never be digested in any way. If you do so, your stomach will explode and will burst all your guts, dying with a painful death.

The level is dark, very dark, the windows show a black void and are unbreakable. The IMW can be turned on, but what it will show is simply a static effect and the video capture thing doesn't work either. If you stay for at least 15 minutes within this level, you will hear screaming and crying from the ceiling. The M.E.G. has theorized that the noises come from Level 1, and that this level is probably located below Level 1. If you attempt to turn the laptop, the username will change to "SO THIS IS HOW IT ENDS HUH?!", and the password is the same. The date however will show 07/02/2120. The ambience of this level sounds pretty much like this video.

Exiting this level can be possible in a few ways, you can find a vent, walk through a strange corridoor with gray metal surroundings and you will be in the Coding Room.

The Coding Room
The Coding Room is what made the Wonderrooms somehow. If the room ceases to exist, so does the Wonderrooms and all of its levels. It is one small room with a computer with infinite storage, GPU, and RAM. It runs on Windows 10 and it has the necessary files to modify the Wonderrooms, although deleting levels is not possible since it will crash the computer. The Computer is mostly safe for use, although be careful on what you're using it for, you may spawn an entity, or even end up going to the Void. If you are in this level, you're basically the "god of the Wonderrooms". To exit, you may find a door that leads to a room with file cabinets and servers. The file cabinets contain files that contain info about the Levels of the Wonderrooms, but also the Backrooms, and a USB flash drive showing the entire film "Wonder". What's the main point of this room? If you decide to run into a bunch of servers that program the computer, you will fall through the level and eventually be in Level 10.

Θαύμα
The last time a Θαύμα event got reported was back in May 17, 1063 and it is very unlikely to happen anytime in the future. A Θαύμα event is basically the reset of the Wonderrooms. If the Levels fail to follow the coding script, they will have an "emergency reset" if the "problem" isn't fixed in time. Θαύμα events are very rare nowadays and can be unpredictable. The cause of Θαύμα events are problems with the PC's code. During events, this room is the only level that would survive during a Θαύμα event.

The Wonder Void
The Wonder Void is your ultimate destiny. It is an endless black expanse full of "thin" Backrooms levels replicas that you can clip through. This is what happens if you try to exit before the end of the film. You will fall through the Level, into an endless expanse the computer refused to code.

These are all the known levels that appear:


 * Level 0
 * Level 1
 * Level 2
 * Level 3
 * Level 4
 * Level 5
 * Level 6
 * Level 7
 * Level 8
 * Level 9
 * Level 10
 * Level 11
 * Level 13
 * Level 14
 * Level 15
 * Level 17
 * Level 22
 * The End
 * Level Fun
 * The Electroscape
 * Level 188
 * Level 103
 * Level 998
 * Level 999
 * Level 3999
 * Level 36
 * Level 27
 * Level 26
 * Level -33
 * Level 404
 * Level -2
 * Level -3
 * Level -4
 * Level -4.1
 * Level -5
 * Level -33.1
 * Level 23
 * Level 25
 * Level 1.5
 * Level 0.1
 * Level 0.2
 * Level 0.3
 * Level 6.1
 * Level 2.1

To exit, you must wait for something to happen, hopefully... You will be sent to a random level below 200 (the backrooms). You can also clip through your existence and be sent to the Interdimensional Void.

p̝͆l̛̪̞͗e͙̫͒͆̀͢ā̢͔͠s̙̽e͕̎ s̩̲̮̾́̈̚͟͟͡t̺͔̙̓̋̕ą̭̱̾͑̂y͕̎͋͢͞ͅ ̡̗̥͖͗̿̔̚ẉ̢̧̱̓̋̌͛iṯ̼̮͍͌͑̄͠h̝̼̟͌̐͑ ̢̼͖̌͗̋u͕̓s̲̊

The Anti-Wonderrooms
The Anti-Wonderrooms are a place that is located before Level 1 and Level 0. They were recently discovered.

Level -1 - Wait, what?
Level -1 was just recently discovered after someone found a VHS tape in Level 11 labelled "Level 1 is not the beginning", showing one traverse into a different level, which must mean, Level 1 is not the beginning. It is unknown how the tape got to Level 11 from the Wonderrooms, it most likely no-clipped.

Level -1 is an antique, but also modern designed hotel, but can also sometimes be a supermarket, very rarely, the two phases of Level -1 will merge together, creating something like a hotel supermarket, Similar to those AI Generated Images..

the scariest part, this is most likely not connected to the downrooms, because there is an "entity" here, however, it is not hostile, the entity seems to have disproportionately long legs, arms, and a head with no face. the entity will walk by you, acting like a normal person, the entity is the final act of your childhood, the entity just becomes... you, it makes you remember your youth, when you were safe and warm... but now your here, and its only trying to give you one last memory that will stay forever. Level -1 is similar in some way to your favorite place as a child, in terms of how it looks like, it depends, but it will always have these things in common, Statues, Elevators, Escalators, and empty food courts.. and maybe even hotel rooms,

we have managed to convert the VHS into an mp4 file, but some parts seem to be distorted.. and as "the entity" shows up it cuts to a black screen saying "HE IS NOT REAL" suggesting that the entity is not a real threat.

To exit, one must find a blue door to be sent to Level -2. Wandering long enough will send you to Level 1, with the door locking behind you.

Level -2 - The Ocean
Level -2 is an endless ocean shrouded in darkness. The water is safe for consumption as it is Almond Water. There are no known entities here. The level is very calm and is shrouded in a thin fog. To exit, you must approach a light. You will be sent to an unknown level.

Level -3 - The Lake
Level -3 was recently discovered when, if you walk to the opposite direction of Level -2, you will be sent to the lake from the Walden Media opening. This level gives off an eerie vibe. The water is safe for consumption but if you submerge into it and drink it underwater it can intoxicate you and eventually kill you. Staying longer in this level will cause your sanity to deplete, so we will show the exits for you. To exit, you can go back to Level -1 by finding a wooden shack in the shore and entering it. No-clipping into the ocean will send you to Level -2 of the Backrooms.

Level -4
Level -4 has not been found yet, but it is presumed to exist and the entrance is possibly in Level -3 and still has to be found. Some theorize that this level is very hard to enter.

Entrances and Exits
NOTE: THIS SECTION WILL FOCUS ON ENTRANCES/EXITS TO THE MAIN LEVELS OF THE BACKROOMS

To enter, you must find a rare claustrophobic passage within Level 14. It will divide into a maze, take a left turn, then a right turn, then continue straight for a kilometer (or two), then, turn right and you will notice a green door called "WONDER". Enter it and you will be here. If you're LK or any of his clones, you will be safe in Level 4 and will have NO way to enter Level 1 (and Level 3, see above for reason). If you try to access Level 1, you will straight-out fall through the map. You will be in a black void and can walk through levels, no one will notice you. Eventually, you will pass out from dizziness and be at the presumed "Level 0". However, anytime you no-clip to the Wonderrooms, there is a rare chance you will accidentally be sent to Level 2 or Level -1 (The Anti-Wonderrooms).

In Level -19, you must go to the "exit room" and take a space blue room. Afterwards, an announcer will say the following: "Attention visitors, the 2017 Lionsgate film Wonder is starting in 10 minutes, hurry up before the film starts. Go grab some snacks and enjoy the film! I hope you will have fun!". The source is unknown. All you have to do is run until you find a door that looks just like the one in Level 1. You will be here.

If you're JDP08 or any of his clones, '''God save you if you choose this path, there's NO turning back. You've just entered Hell. ''' To exit, finding a grey rusted door in Level 6 will send you to Level 6 of the Backrooms. Tripping on an electric wire in Level 12 will send you to Level 3. Dig a hole in the sand of Level 11, you will find yourself in Level -6. If you try to come back to Level 11 after you came to Level -6, a shadowy figure will come out of nowhere and attack you. On Level 10, you will rarely hear sirens in an area, this is rather risky but... If you survive you will end up in Level 8. The ground below you will fall apart completely.

When you try to no-clip into the IMW inside Level 1, this may almost always end up in failure. If this is successful somehow, you will be in Level 0, in a room that looks too awfully familiar to Level 1, although the layout is like Level 0 and there are no windows present.

Say "Please wonder" 33 times in Level -33.1 and you will be sent to the Spa of Level 13.

Finding a folder called C:\Users\XXXXXX\Windows\Programs (x86)\Wonder and running "wonder.exe" in The End will send you to Level 1 of the Wonderrooms. Running wonder[levelnumber].exe will send you to the specified level (this does not work for aberrant levels except level 0, and level 18).

What happened if you tried to enter this level on February 7, 2020?
This level existed forever, way back before said date. But on this day, some levels began to behave strangely.

Level 1
On the exact time and date JDP08 and his ex encountered, the sky became black and air raid sirens began to be heard, plus, everyone on the room except the wanderer vanished into thin air. The IMW was showing a warning screen with the words: "EITHER TAKE COVER OR GET THE HELL OUT OF HERE!" 2 minutes later, the level began to shake, getting more violent by every second. After 5 minutes, the level's lights began to flicker and a distorted voice from the IMW was screaming for help, the warning screen's text then changed to "H3LP M3". Exactly 15 minutes into the event, the IMW and the laptop malfunction and blood begins to leak from the ceiling. Wanderers reported that they could see a strange figure on the windows, although this is unconfirmed. 30 minutes into the event, the whole classroom began to collapse into itself, the shaking its at its absolute form. The windows are opened, giving wanderers the opportunity to explore the outdoors for the first time. Level 1 from the outdoors was described as a gray cube with windows on one side. During the end of the IRL event and when all classes returned to their proper classes, everything came back to normal.

Level 2
The lights began to flicker and some JDP clones were reported staring at a wall sobbing.

Level 3
The level [REDACTED]

Level 4
Despite being the safest level of the Wonderrooms, an event did happen here too. During this time, the ambience, which is usually very calm and sanity restoring, was changed to the audio sample shown here. During the event, wanderers reported having mild hallucinations of whispers and some even claimed that JDP clones were being approached by their ex and brutally beaten. 70 JDP clones had to seek refuge in the United KFC Republic. Some areas of the Level even began to shake a little bit, although the shaking was not that severe compared to Level 1. All the TVs stopped working as well.

20 minutes into the event, violence broke out between the United KFC Republic, several camps, the ex clones, the JDP clones and the Backroom Colonists, which resulted in 60 injuries and 11 deaths. When the event was over, several KFC Facelings began to separate the groups and stopped the chaos. The ambience was also set back to normal. Some inhabitants of the level began to show signs of PTSD after the event, just like the real thing. Some accuse the United KFC Republic of hiding some soldiers' dead bodies and using them as bait for the ex clones, although this has been proven false.

Level 5
During the Level 4 event, several LK clones, the Facelings and the "friends" escaped to Level 5 causing a strange increase in LK clones in the level. Several building windows shattered and some Level 1 props began to appear. When the event in Level 4 ended, almost all went back to the level.

Level 7
Mild hallucinations of dead bodies and blood writings in an unidentified language.

Level 8
An explosion in the distance occured exactly 1 day before the event began, the explosion formed a 24 hour countdown. When the countdown hit 0:00:00, meteors began falling to the earth and distorted screams were heard.

Level 9
The hospital was shrouded in thick smoke and a fire alarm was ringing in the distance.

Level 12
Y0u know AlReaDy...

Level 14
The windows shattered and produced a deafening sound.

Level 15
Strange music began playing in the distance, it's exact origin is unknown

The Coding Room
During the event, the PC was unresponsive to any command and would result in the PC declining the script until the end of the event. No visual hallucinations were reported though.