Level -2

Level -2 is the 3rd Negative Level of the Backrooms.

Descriptions
Level -2 consists of only hostile entities, and some of the most sinister at that. Explorer Aryaman barely escaped with his life from a gigantic evil creature in this Level. Almond water seems to be available at this level, although the safeness of this water is confirmed, it is noticeably cloudier in appearance. Falling down shafts from other levels can also lead to Level -2. It is very difficult to escape, yet this level seems to draw in explorers. Never go down to Level -2 at will.

This level is thought to be split into multiple significant sections, or areas. Most of these sections (apart from the area listed below and the area known as "The Hall of Dull Flames") are unconfirmed and should be regarded as rumors until confirmed to exist by reliable sources. The area listed above is known as “The Pool”.

The Hall of Dull Flames
The section known as "The Hall of Dull Flames" is still relatively unknown, as there have only been two encounters with the area. It differs from the best known section greatly. u/LoggoMyDoggo stated that the level resembles the layout of Level 0, but the walls are a terribly stained baby blue with a white carpet equally stained. The fluorescent lights line the ceiling, but give off no light, providing nothing to the level but the maddening hum buzz present in previous levels. The walls are lined with lanterns that house flames that provide an ominous blue hue to the room. The color of the flames change color at random intervals, and it has been rumored to be linked to dire consequences to anything that moves in the light of the red flame. The distorted sound of a piano can be heard in the distance of the level, playing anything from Mozart to Tip-toe thru the tulips. Skin Stealers inhabit this section, and they also obey to the red flames of the room; halting any movement when the red flames of the lanterns glow. No other entities have been reported on this section, but u/LoggoMyDoggo reported seeing the red vest of the baby facelings hanging on one of the walls.

The lights of the halls have a rare chance of turning red. This event causes any wanderers who travel deeper into the hallways to slowly fade out of reality until eventually becoming inexistent. It suggested that Wanderers cease all movement if caught in the red lights, as the Entities seem to freeze once spotted by the red lights. Please be cautious within The Hall of Dull Flames when it turns red.

The Abyss
The Abyss is the third area of Level -2. It consists of a large expanse of void. There is a floor, however, so it is able to be traversed. The Abyss seems to be as bright as daylight, despite the surroundings being a pitch black void. However, there are areas that seem to go into darkness, which create the immense fear effect mentioned previously. You can determine this from the shadows on your own body. In The Abyss and areas above, various shafts can rarely be found which all lead back to The Pool.

Despite being mostly empty, the area does have a few random structures scattered all over the place, oddly made up entirely from kitchen utensils. Various examples of this include patches of kitchen floor tiles and countertops, with various items scattered around it, and various utensils such as: mixers and fridges seen stranded alone in The Abyss, to large piles of them. An immense ticking noise can be heard throughout the area, but it is distant and quiet. No entities have been reported in this area so far, and for the most part, this area is fairly safe. This is where exploration is mostly halted, as most wanderers find an exit to Level -3 at this point. The areas beyond the abyss are, as a result, largely undocumented.

The Kafkaesque Maze
This area is a large maze of hedges with purple leaves. The sky is blue and cloudy, and the ground consists of purple grass. This area hasn't been explored as much, but some oddities have been reported. such as various statues made from leaves or stone depicting various clocks. Nothing else is known about this area. A few different pedestals for statues have been found, but there are no statues on top of them. The only oddity with these is that each of those empty pedestals have a bronze placard, reading "The Shavic".

There is one report of a sort of "hub" connecting the various sections of Level -2, resembling a hotel lobby, but this is unconfirmed. Furthermore, it is likely not accessible from within the other sections of the Level.

Colonies and Outposts
There are no known Colonies or Outposts on this level.

Entrances and Exits
To Enter, you can enter here by going through one of the doors in Level -1, or get here by No-Clipping in any Level. To Exit, There seems to be a set of stairs that leads to Level 14.

Original author: The original author of this entry is an anonymous Fandom User

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