Passing Time

Description
This level is a room with all the amenities for life. This level is located right next to the Wonderrooms (see Entrances and Exits) and some believe it may be an aberrant level. But this level has a black and white effect like in TH3 SH4DY GR3Y. There are no entities in the level, it is also impossible to meet another person here. Despite the deceptive prosperity of this level, this level has one very creepy feature. The longer you are here, the more the level takes your time. If you stay in this level for too long, the more likely you are to turn into an old man after leaving the level. Inside the level, the aging effect doesn’t work. 1 hour in this level equals 15 years of your life, if you stay in the level for one day, leaving this level will instantly turn you into dust. While you're at this level, you must choose your fate, lose a few years of your life or stay here forever with no way to return. This level is completely devoid of any entities. If any entity somehow gets into this level, they will turn into items that might be useful for your life. The level also creates a replica of itself to each and every wanderer. Wi-Fi is present, the speed is relatively good, but not that fast compared to other backrooms levels. This is the only way to contact the outside world from this level.

'''Choose your fate. Don't let that Class 0 fool you.'''

Colonies and Outposts
Permanent civilizations in this level are impossible, since it creates a replica for each and every wanderer, as already said.

Entrances
'One should be careful if they decide to enter Passing Time. If you want to live, then get out as soon as possible or don't even enter at all! This is not a "safe haven" from the Wonderrooms.'

To enter, you must go really insane in Level 1 of the Wonderrooms. If you manage to turn insane, you will clip out of the level and spawn on a steel-plated hallway. Walking to the end of the hallway will reveal a door, the door is completely white, compared to the black present in the hallway.

The hallway is an in-between stage. What does this mean? It means that inside this hallway, Level 1 of the Wonderrooms and Passing Time merge and form the hallway. Some steel plates are missing and you can see the Wonder Void from them. You can also hear distorted yelling, screaming, and crying, presumed to be from Level 1. If you go the opposite direction, you may directly fall into the Wonder Void.

There are other ways of entering this level. Hallucinating a vintage 50s TV show house in Level 5 has a 70% chance to send you here. No-clipping in a wall in Level -1 will send you to Passing Time.

Exits
Exiting this level can be achieved by going back by the main entrance door, this will send you to Level 11, with some decayed parts of the hallway and Level 1 of the Wonderrooms. These are hallucinations, however.

Finding a rare glitched structure and interacting with it will send you to Level -0.

Performing a ritual will send you to Level 666.

 > Y0UR_M1ND_1S_L0ST_Pl34S3_R34D  ''Uh, what the hell is this supposed to be?? People must be aware of this bullshit. The Wonderrooms are not just that...''

''Why are they doing this??? J-just why?''

Okay then, I hope something like this doesn't happen again.

'NO PLEASE DONT... PLEASE...'