Partypoopers

Preface:



Doors slam open; fast-paced footsteps can be heard.

Person 1: Sir, ████████ has dropped dead. We were trying to run experiments, and-

Person 2: What? I told y'all to keep him protected! How does every entity we assign the number 68 just keep dropping dead?

Person 3: Wouldn't be the first time it has happened.

Person 1: Well, unfortunately, we'll have to fi-

Screams of agony come from Person 1.

Person 2: Dear lord, what the fuck has gotten into you?

''Windows and doors slam. Lights flicker.''

Static

Person 2: Don't fucking die on m-

Person 3: It's no use, ████████ ████████; he's a goner.

Person 2: Well, I d-

Static

Person 3: Our best course of action now is to-

Static

Person 3: The M-

Static

Person 2: The audio's cutt-

Static

Person 2: Sav-



Summary:

=The Partypoopers= Habitat: Spread around some secret levels and levels above 1000

Description
The Partypoopers are Entities that used to reside on Level 52. They were usually known for their polarity with the Partygoers and their peace-loving nature. Due to the events of The Fun War, this entity is now extinct from Cluster I. For more information on the Fun War, go to the Level 52 page.

Behavior
The Partypoopers are entities that were very humanitarian. These creatures were willing to save human explorers and guide them into their base, "The Boredom Room". The Partypoopers are friends with their refugees, and are very passive. However, if you tried to attack a Partypooper, They would grab you by your arms and legs, and sacrifice you to the Partygoers.

Biology
A Partypooper appears as a man wearing a black jacket and jeans, a hood, and black sneakers. Their face is covered with a blue mask with a sad face on it. The true appearance of a Partypooper is unknown, because they will refuse to take their jacket or hood off.

Room #172
Room #172 is a classroom that was once named "The Boredom Room". This classroom looks like other classrooms in Level 52, but on the board it says, "THE WAR IS NOW OVER =)," possibly written by a Partygoer claiming victory over the Partypoopers. The rest of the room is filled with broken laptops the Partypoopers used to access the Internet. The far side of the classroom has a door to Room #170, a classroom human refugees used to settle in. Now this room has sleeping bags, along with rotting food on the desks.

Across from Room #172 is an elevator. This elevator does not have a standard button number system, but instead a numbered keypad that lets you type in a number, with minus and period symbols for negative and sub-layer, respectively. However, this elevator cannot access the Secret Levels. This elevator can access any discovered level in Cluster 1, and if you type in an undiscovered level, the screen will say "ACCESS DENIED", and then reset. The length of the elevator ride depends on how distant the two levels are. ???: Hold the fuck up, Mrs. Kelsy. You can't just move The Partypoopers to Entity 68 without-

Millie Kelsy: I bet you I can. It's already too la-

An unknown period of time passes.

???: Goddamnit. They're all dead. Look what you did, Kelsy. Look what you started.

Millie Kelsy(?): Oh, I know what I'm doing. That's why I'm communicating through radio, not face-to-face. =)

???: Shit. You're one of them...

Millie Kelsy(?): Well played. I think it's time to celebrate, don't you think? =)