Level 141

Description
Level 141 takes the form of a series of boiler rooms connected by hallways. the temperature in this level can vary from 70°F to 140°F. most of the equipment are safe to interact with but some can randomly explode if one interacts with it. some rooms in level 141 is pitch black while others can reach more than 30,000 lumens but most of the rooms and hallways have a natural light which is from an unknown source. Most of the rooms are devoid of entities but some can contain Hounds and Skin-stealers. Level 141 has very little supplies however almond water can sometimes be found in cabinets.

Colonies and outposts
due to unknown reasons, colonies and outposts are infeasible.

Entrances and exits
entering the door labeled "141" in The hub will send one here. this is the only known way of entering.

noclipping into a wall painted purple can send one to a random level. this is the only known way of exiting.